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Showing posts from September, 2011

The Big Mud Puddle: Tricky Programming Concepts Aren’t

This presents interesting parallels of the arts to programming. Without diminishing the challenge or beauty of either. The Big Mud Puddle: Tricky Programming Concepts Aren’t : What Teachers do Wrong. Teachers use subversive language. They say things like “this is a bit tricky” before introducing a concept. It’s in the explanation of the concepts where things fall down. It's tricky should serve as a warning to pay attention, but instead it just gives people an excuse to stop paying close attention. This article doesn't do that - you'll find some lucidly explained concepts, of programming things that have oft been described as tricky. They aren't. Just pay attention and practice.

Console (command line) program pattern

I write a lot of console apps and command line scripts or programs. I have found a pattern usage that makes it easier and neater to create these. It's an application of the Template method (see Design Patterns, Gamma et al). I divulged this favorite in a recent reply on Stack Overflow - check it out here